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TheInterviewer's News

Posted by TheInterviewer - November 19th, 2011


[ Index Page | Theme Song | Official Thread | Twitter | Google+ ]

Interview No. 76
Interview By:
J-Rex

Today I have with me one of the best voice actors in the audio portal. His username is "GiantJuicyKickballs".

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Q: How did you find Newgrounds and what made you join?

A: I found out about newgrounds back in the 96'-97' era, back before it was the Newgrounds we know and love today. I was in junior highschool and the internet was really cool, as was Netscape...which I guess dates me a bit. However I remember that Yahoo was the big big site to go to if you wanted to find fun new things on the web. One day my friends and I were in the school library and stumbled upon a site called "Sites That Do Stuff" which by now is not the same site. It was just a basic list of links to click that would bring you to sites...that do stuff. Two of the links which really stood out were Assassin, and Club a Seal. I would spend hours upon hours killing digital celebrities and helpless baby seals. Not to mention the fun of Teletubby Fun Land. ( I always thought that vacuum was coked up). So I watched the site bloom into what it is today, through its many changes, and pranks.

What made me join was the old school feel of the forums, the fact that you could not only vote but leave a comment (be it helpful criticism or just meaner than a drunk pregnant mother flushing a live kitten down a toilet).
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Q: You've won 9 awards from 8 different collab projects. In each of those you voice acted. How did you get into voice acting?

A: Nine awards? Wow. I wasn't even counting.

I have been imitating voices and accents since I was a little child, loved watching Red Dwarf, and would just be amazed with Looney Tunes. I still watch cartoons to this day, some of my favorites are Ren and Stimpy, Beavis and Butthead, Bob's Burgers, and Archer. I absolutely love Jon Benjamin.

I got into voice acting through college radio actually. Being college radio we had a budget of Zero. So all the production/imaging/voices were created by the students (including myself). Having a morning show at the time, I thought hearing my voice throughout the day would become stale and boring, so I started using accents and different voices for ads, spots, bumpers, sweepers, station I.D.s, and other technical words. I noticed that when I sat in the room for hours, I usually came up with two or three good characters that would make people smile, pay attention, or downright laugh.

I decided to further delve into voice acting, and through research I found a site called Radio Daddy, which is a request forum mainly for radio stations looking for voices. So I created an account, grabbed my crappy computer microphone, and jumped in.

It was hard for me to break the habit of sounding like a radio announcer, and going more towards the smooth waltz of actually acting. Thank god I was in a couple of high school plays. I saved up enough money to actually invest in some equipment. My microphone is an AKG Perception 120, I use a shock mount, pop filter, and a Blue Icicle. The recording software I use is adobe audition 1.5 and 3.0.

I guess I rambled on a bit there. Oh well, NEXT QUESTION!
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Q: You don't have any solo projects and haven't done anything with any games is there a reason why?

A: Solo projects as in animating as well as voicing? Well, I don't know anything about flash whatsoever, as far as games go, while I have not voiced for any games here, I have been offered in the past to, it was for an XBOX Live indie game, unfortunately I was going through a tough time in my life and couldn't voice act due to lack of internet/space to record. That went on for about two years.
However I would LOVE to voice act for some games, I think it would be really fun and a new experience for me.

And if anyone wants to teach me how to use flash for free, I would not object.
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Q: You have 23 audio submissions and most of them have a score of at least above 3.50 how does that feel?

A: Crimany! I have 23? I better get cracking on more.

I just checked, and I do have one that just reached 3.50...not tooting my own horn. Maybe just a little.

It feels pretty good considering the amount of audio files on this site, that people have somehow found mine (which I do honestly credit a lot to the flashes that I have voiced for). I do feel humbled, and appreciative that people like my work. Albeit smart or stupid audio. Or ones that you cannot hear...but yes, I am deeply honored.
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Q: You have one art submission, Murphy The Detective Mobster. How was it making art for a change?

A: To be honest, I was really tired, cracked out on Monster energy drinks, it was about three in the morning, and I was sitting at my computer, bored out of mind. So after about thirty minutes of messing around in Photoshop 7 (because I am poor) and a half a pack of cigarettes later, I created Murphy. I had a voice pop into my head, and I wanted to create what I thought the voice looked like if given a face. It took about three hours.

I really enjoy using photoshop, and who knows, I do have some ideas for a series, with Murphey, and I do plan on contacting some animators whom I admire, and/or have worked with in the past.
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Q: It seems you and Kieran-s can make great animation together so how did you meet him?

A: First off, thank you!

I received a message from him back in May 31st 2009. (I still have the pm) And he asked me "Are you interested in playing the role of the main character's enemy."

I think I replied "Hell yes" or something to that effect.

So we talked back and forth for a couple of days, looking at rough scripts, trying different voices, some with effects, some without, and finally settled on the one that you hear as the first vampire in the Edwin series.

I'm not quite sure how he found me though...Australians are very mysterious to me. I'm still trying to figure out what exactly it is that makes them magical.

I know fans of Edwin who are reading this are probably thinking to themselves "Why hasn't the next episode come out yet?"

Life gets in the way. But I haven't actually voiced anything since early 2010.

I like Kieran's style of animation and writing, to be honest, I didn't say yes off the bat, I looked his previous flash and instantly loved it. Then I said yes like a giggly school girl who has just been asked if she liked candy.
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Q: Now besides being known for voice acting you also have a bunch of Rock songs. One in particular I liked was "Hangover Blues". Anything you can say about that song that you didn't in the comments?

A: I originally wrote the song when I was 16 or 17, it was a slower song back then, mostly inspired by Tom Petty for the chords and style, I might upload the original version of it one day, digital drum loop and all. We used it as a warm up, made a couple of changes, liked it enough to keep it.
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Q: You only have a total of 70 posts and your latest one being posted over 2 months ago. Any reason to the low amount of BBS posts?

A: Not really, I've just been pretty busy moving, finding jobs, moving again, not really having time to post.
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Q: How many more Edwin episodes do you think you will voice for and will come out?

A: Good question, I've been pretty busy with school as has Kieran, but we do talk about it....
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Q: Is there one other voice actor pro or amateur that you like to listen to?

A: I do like Sapphire, we've worked together on more than just Edwin, for other sites and people, I find her voice so easy to work with, like liquid gold. Makes me a little gushy.
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Q: How did you think up your username?

A: It was inspired by an old DJ from KISW by the name of Ricker. One of his favorite things to say/talk about were Big Giant Juicy Kickballs, and I was trying to think of a name while listening to him, then just typed it in.
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Q: What do you think of The Interviewer?

A: I think it is great for this website, it also helps bring attention to some people who are not so well known, as well as obvious "celebrities" on this site. I hope it becomes a permanent staple on this site.
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Q: What can we expect from you in the future?

A: More voice acting, maybe not as frequently, but at least some podcast updates. I do have some sketch ideas, so I'll be talking to my animating friends and see what we can do.
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Posted by TheInterviewer - November 16th, 2011


[ Index Page | Theme Song | Official Thread | Twitter | Google+ ]

Interview No. 75
Interview By:
The-Great-One

Today's guest is an interesting one, if you didn't find Newgrounds on your own chances are you found it through the website we're going to talk about today. I think it's important that I tell you how this interview came to be. You see MiniClip has a Newgrounds account here and I thought I'd take a shot and just send a PM to the account. To my surprise I got a response, from a person who manages contact information. He hooked me up with the Head of Games of MiniClip, Alexander Williams. He agreed to answer a few of my questions that I had for MiniClip. So today's guest is Alexander Williams, Head of Games for MiniClip.

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Q: The best place to start is at the beginning. When did you find the Internet and what about it appealed to you?

A: I first got on to the internet at school in 1993. At the time it's only use for me was in researching my schoolwork but it felt cool not to have to go to a library to find information and it felt so much more up to date and relevant than anything that had been printed.
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Q: Whose idea was it to make MiniClip and why?

A: Miniclip was founded by Tihan Presbie and Rob Small. They wanted to create new online entertainment. A lot of the stuff at the time was old television cartoons being repurposed for the web and they saw an opportunity to do something new in games and small flash clips.
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Q: What is your job at MiniClip?

A: I am the Head of Games. I am responsible for sourcing the content for the website.
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Q: How did you find Newgrounds and why did you join?

A: Newgrounds was one of the first places we found that was doing something new with flash games, allowing users to make and post their own games for review and comment by other users was pretty cool and it was a great place to spot new trends and talented designers doing what they loved.
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Q: Your first game uploaded to Newgrounds would be entitled Dancing Ant. Looking back on that now are you still proud of it?

A: Looking back it is pretty obvious we have come a long way. I still like Dancing Ant because it reminds me of the early days of the company and the low barrier to entry for someone new to get in to flash development. Poser was a good friend to someone starting out and we cut our teeth on pretty rudimentary animations and games. It is very cool to see some of the work that is done these days but certainly for Miniclip Dancing Ant was a fun place to start.
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Q: You have been a publisher at one point in your time. You brought us the game RuneScape. How did you acquire that and where does MiniClip stand with RuneScape now?

A: We were introduced to Runescape though the cousin of a colleague, he came back from a weekend at home saying "He was playing it all weekend and raving about it!" So we all jumped in, tried it out and were hooked. We were just beginning to look at the model of partnering with developers of larger game and Runescape seemed like a perfect fit for the growing Miniclip audience. We have enjoyed working with Jagex (the developer of Runescape) and are still publishing Runescape on Miniclip.com along with other titles from Jagex.
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Q: You do tend to have connections with Newgrounds. One game uploaded on Newgrounds would be entitled Fragger, it was uploaded by Newgrounds user Harito. Then you would come out with Fragger Lost City. How did this come to be?

A: When we saw the original Fragger game we knew it was a winner and wanted to get involved in bringing it to a bigger audience. We worked with Harito on developing the new levels and sequels to Fragger and continue to see great success with the flash game as well as the mobile versions.
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Q: How well do you know Newgrounds founder Tom Fulp?

A: We spent a fair bit of time in contact with Tom over the early years as we were keen to get featured on the Newgrounds frontpage.
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Q: When it comes to doing your own game site, what problems tend to arise?

A: The size is now a 'challenge' so to speak. When we were a smaller company we could build out or components in a day or so, but now we have so many users everything needs to be scaled up to support them. Building a new highscore system that can handle 65m users a month is no longer a 1 day job. Along with that is the constant challenge of managing the hardware the site runs on. Whilst many people don't think a games site has to be a stable as a bank, you will soon lose users if the games are not available 24/7, if the highscores/player leagues don't work, if the games crash your computer. All these have always been there but at our current size they represent a problem to a LOT of users if things were to go wrong.
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Q: Was there anything about your site that you regret doing?

A: I suspect our web designer would say "using nested tables" when we first built the site and I would say capitalising the 'C' in the original logo which now bugs me ;-) !!.However I don't think there is anything major we have done that we haven't learnt from and so no, we don't regret anything about the site.
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Q: What can we expect from MiniClip in the future?

A: Plenty more great games, in many more places. We are pushing heavily in to Mobile, we have started with iOS as it is the most mature market but are investing in Android, WP7 etc. I am pretty excited about the updates coming to Flash in the coming months namely Stage3D (Molehill) which looks to be pushing the limits pretty nicely on what developers can do with Flash.
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Thus is MiniClip. A small gaming website that exploded into something more. Some Newgrounds members probably found their ways here through MiniClip and people from Newgrounds probably found their way to MiniClip through Newgrounds. One thing I always saw MiniClip for was a junior version of Newgrounds in a way. Fun and friendly. If you like to make games and are debating on making your own gaming site, then please take notes.
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Posted by TheInterviewer - November 9th, 2011


[ Index Page | Theme Song | Official Thread | Twitter | Google+ ]

Interview No. 74
Interview By:
The-Great-One

Today's guest I am sure many people if not everybody who reads this knows to some extent. His music on Newgrounds starts at the beginning with The Day I Return and leading to Conflicting Forces. However most of you know him for his big Internet viral hit Numa Numa Dance as well as its sequel New Numa. Although he hasn't been seen much on Newgrounds he is running many projects on his website Numa Network. He is none other than Gary Brolsma, but on Newgrounds he is known as Gman250.

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Q: How did you find Newgrounds and why did you join?

A: It's been quite a long time, I'm not even really sure how I first found out about Newgrounds. Back in 2002 or so, I remember a lot of friends in my grade at school trying to sneak in a few games during computer class. As I was browsing around the site more, I started getting a desire to learn a little bit of Flash, as that was all new to me at the time.
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Q: Your first flash on Newgrounds would be entitled X-beanies - Its Goin Down. What made you want to make this flash and looking back on it are you still proud of it?

A: While I was in middle school, I used to make some animated GIF's with my buddy Randy. He had a webcam and an awesome action figure collection, so we used to sit together and make some still frame animations. We eventually started adding Beanie Babies to the animations, and made this video, along with the Nuts Wars trilogy.
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Q: You would attempt different music videos using stick figures to showcase. You like others in the past, like others interviewed here, did not have high quality works. We get to Rock Your Body and things do improve here. What changes were you looking to implement did you take constructive criticism from your reviews?

A: Like I said before, I was teaching myself Flash, I was young and wasn't really sure what I was doing. I spent a few weeks just making stick figure music videos with an overuse of little gradient circles, it's really nothing fancy, more or less just test runs. I eventually made "Megaman's Journey" which was probably my biggest effort put into a Flash. I was trying to make a movie/game hybrid, but even that was beyond my knowledge, so it ended up being buggy and had a very rushed ending.
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Q: As you kept going through your flash in 2004 you would change pace in a way. December 6, 2004 would be the debut of Numa Numa Dance. You have stated that it was released on Newgrounds first, is this truly true. What inspired you to set up a webcam, pick a song, and then lip sync and dance to it?

A: This is true, it debuted right here on Newgrounds. The end of 2004 was the point where YouTube was just launching, so there wasn't really a place to upload an actual video that you could share with people. When I originally made the Numa Numa Dance, I was just fooling around, having a good time, and I recorded it. I uploaded it into the portal, and sent the link to some friends. They all had a good laugh, and I thought nothing of it. I kept checking back, and a few days later, I saw that it got posted to NG's home page. This made it explode and the views just kept rising and rising.
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Q: After two years you would return and give us New Numa. The demand was there since day one. Why come back now and incorporate newer things within it? Also is this truly you singing this time?

A: The New Numa is also a lip-sync. When I made that video, I had management behind me, so we were able to create a custom song, include my band at the time, green screen effects, and some other locations and tricks. Even though the demand was there, I still love the original, because it was something "pure" and just plain fun. I think the sequel was a little overdone, but it allowed me to start a contest to give back to the fans which is something I think not many people have had the chance to do.
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Q: Although as an animator to be honest you're not entirely good at, which is okay I'm not either. To counter that though you are a wonderful musician and I think those here tend to overlook you on the Audio Portal. Your first entry is entitled The Day I Return. You've stated that this is a remix. Why a remix for your first entry?

A: I was still in school at the time, and also with 2 bands, so I didn't have much time to really sit down with Flash. I wasn't really happy with the animations I was making anyway... so I eventually gave up on Flash movies, and just stuck with making music. I picked up FL Studio (Fruity Loops), and eventually taught myself how to make beats and whatnot. Those beats through the years, eventually turned into full songs. I tried my hand at a Final Fantasy song because I absolutely love the FF Soundtracks.
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Q: Snakeman: Slither Mix is a remix of Snakeman's stage from Mega Man 3. It is a wonderful rendition, but the question is out of all of the songs from the Mega Man games especially one from Mega Man 3 or even Mega Man 2, why this one?

A: Mega Man 2, is definitely my favorite game of all-time, from gameplay to the soundtrack, it is a masterpiece of video gaming. Although MM3 is a close second place for me, I really liked the song from Snake Man's stage, and thought it would be easy to try and make a quick remix of it. Again, I was young and still learning. There are a lot of remixes these days, most notably the ones on Overclocked Remix are my favorite. It probably would be good to go back and revisit some Mega Man tunes one day.
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Q: The first time we hear you sing is in the song Conflicting Forces. A good song no doubt and as singing goes you have a great voice. When it comes down to it would you re-do this song with newer technology and truly give it a remastered quality?

A: Thank you, yes I will most likely re-do this eventually. Right now I have another album I'm working on, I don't think it will appear on this one, but down the road I would like to give it a little more love.
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Q: To go through all of your songs would have us here forever. So we'll come to your latest work and that is My Friends Call Me Splangey. Who wrote this song and are you still the one singing it?

A: I wrote the music and the words for MFCMS, and yes that's me singing. This is one of the tracks off the new solo album I was creating. A more band-oriented version may appear on my bands upcoming album, but I can't say for sure right now. We're still working out the kinks on that.
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Q: Who are The Nowadays?

A: My main band "Nonetheless" started in 1998. We took a break from playing together around 2002. During that off-time, my drummer, Dan, along with 3 other friends formed "The Nowadays". Around 2006, "The Nowadays" fell through, and I started playing with "Nonetheless" again. Lately we've been playing shows at local bars, and are trying to flesh out a full length album. This will hopefully be finished sometime in 2012.
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Q: Some people on Newgrounds probably aren't aware of the third Numa Numa Dance. Numa Three: Crazy Loop!. Why did you make a third one and how come it never saw a Newgrounds release?

A: NND3:CL was a YouTube only release for subscribers of my channel "Numa Network". It was also a thank you and promotion for Dan Balan, formerly of O-Zone. I didn't feel it was too important to put it in the flash portal, because it was just a quick video.
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Q: When it comes to the upcoming Newgrounds redesign, with it a lot of features will be brought to the table, such as a new Audio Portal and the possibility of video. Will these and other new features bring you back here as more of a frequent contributor?

A: I'm constantly working on new music, so any additions to the Audio Portal will be awesome. Video can be hit or miss with the other websites floating around the internet. But Newgrounds has an advantage that it has a great community and unbelievable animators, so only time can tell what the future will hold. Tom Fulp has been an awesome friend to me, and he has really good ideas, so I trust that he and the whole NG team will do a great job with the redesign.
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Q: What can we expect from Gary Brolsma in the future?

A: A big project coming up is the Chronicles of Rick Roll movie... other than that, a new album from my band, "Nonetheless" is on the game plan. I frequently visit NG, so I'll be sure to keep you all updated on my page.
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Gary seems to be an interesting mind. A man much like BoMToons, who wants to do things. Wants to be productive and not only that, but have as much as possible while doing it. Some of you reading this probably did not really take the time to look at Gary's other stuff and I understand that, but he does have a voice and he can sing quite well and I think that is where he truly shines, within music.
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Posted by TheInterviewer - November 2nd, 2011


[ Index Page | Theme Song | Official Thread | Twitter | Google+ ]

Interview No. 73
Interview By:
The-Great-One

Today's guest is still not really known on Newgrounds and still has yet to do a lot here. He is a singer and has covered songs such as Hallelujah (Acapella) and Kryptonite (Acapella). He has also written one of his own songs Never Sleep Alone. Please welcome, FolegAlmighty.

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Q: How did you find Newgrounds and why did you join?

A: That's a tough question... I honestly don't remember how I found NG. I actually Joined back in 2003 under the name Rextex, I just have a different account for my music. I know that I used to spend hours and hours and HOURS on Newgrounds back in the day, watching flashes, posting in the BBS and especially sig making. I actually almost went to school for Graphic Design thanks to NG. (I ended up going for theatre.)
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Q: When the different Members of the Audio Portal were here they discussed a few things about music. How did you discover music?

A: Well, my first exposure to music was back in fifth grade when the kids at my elementary school were given the opportunity to join band, to start playing instruments and taking lessons. I wanted to do that. I I went in and said I wanted to play the drums, so Mr. Teeter, the band instructor, said alright, tap out quarter notes with your left hand and eighth notes with your right. Once again, I had no exposure to music at this time, and so I blew it. I ended up playing the Trumpet because that's what you play when you can't play anything else.
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Q: What first inspired you to make music? Acapella in general?

A: Well, as far as recording goes, that started when I got a software on my old Dell PC that could layer multiple tracks; something like Audacity. I did a lot of voice acting for NG, and then I started goofing around with recording my voice over itself. At the same time, I got a pirated (lol) version of Finale, and delved into the field of composing. That's about when I fell in love with the concept of harmonies. To me, harmony is the most pure, beautiful thing in this world. I can't describe it, and I certainly don't understand harmony, but... I became obsessed with it. And it's always come very easily to me. I can hear a song for the first time, and a harmony will play in my head, and then another one, and then it's just a matter of putting all those sounds together. When I went off to college, I got my MacBook Pro with Garage Band, so I started goofing around with that, and that's when my acapella stuff started. Summer of 2007.
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Q: What in your opinion is the definition of music?

A: Hum. I don't quite have a definitive answer for that. I'm inclined to say that any audio created with the intention of being music is music, but then there are things like The Beatles' "Revolution Number 9" and Acid Mothers Temple that I just don't see as being musical. I think there needs to be a certain degree of structure, or rhythm, or pitch, or SOMETHING for me to listen to it and admit, "Yeah, that's music."
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Q: Your first entry to the Audio Portal would be Hallelujah (Acapella). There truly are many songs in this great big world to choose from, why this one as your first?

A: The first time I heard this song, it was performed by Rufus Wainwright in the film "Shrek." I fell in love with the song, both the melody and the lyrics. It's one of those songs that has stuck with me ever since. So when I started recording things, I decided that that song was perfect for what I was trying to do. There was just so much opportunity for harmonizing that I couldn't pass it by.
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Q: Your second song would actually be a comedy bit Misirlou (Acapella). Why did you want to do something a bit more comical with a song?

A: Truth be told, I recorded Misirlou before anything of my other songs on the portal. It was actually my very first venture into recoding self-layered acapella. The reason for it, I can't tell you. I think I was just... bored. And I thought it would be fun. And it was.
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Q: Your comedy would not stop there, but we would at this point still get a full song with The Lion Sleeps Tonight. When people talk about this song there are usually two responses, one is they heard the song and just liked it or there is a connection to the movie "The Lion King". Would one of these be your answer or is there a different answer altogether?

A: It bugs me when people cite "The Lion King" when talking about The Lion Sleeps Tonight. I'm not saying my version, I'm just talking in general. I've never quite understood why that connection is formed so strongly in peoples' minds, either. Timon and Pumba sing it for, like, thirty seconds, and then that's it. The song itself was written by a South African composer in the 1930's, and then made famous in the 1960's by the group The Tokens. As far as I'm concerned, it's just one of those timeless classics, and it needed to be done.
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Q: One of my favorite songs by you has to be Kryptonite (Acapella). It is one that I not only really liked, but one that I would like to hear the rest of. How come this song has yet to be completed and will we see it finished?

A: First off, if anyone knows what happened with Kryptonite, please tell me. I left it on NG, didn't check it for, like, a year, and I came back and it had explosive traffic. Tens of thousands of listeners, hundreds of reviews, I found it all over the internet, it was in NG flash movies, on YouTube... I mean, I really don't know what happened there. It's not even one of my favorites I've done. I barely like it, to be honest. Haha. Anyway, when it comes to my acapella songs, you'll notice that most of them are either abridged versions of the full songs, or just plain incomplete. I wish I had an artistic reason for this, but the truth is that I just get bored and want to start new projects. Kryptonite will never be finished, because all of the source material was deleted, along with about forty other incomplete acapella projects. Those will never see the light of day.
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Q: When talking to beat boxers or acapella singers their main attribute is their voice and how they utilize it is amazing. You are no exception. The Good, The Bad and The Ugly is truly an amazing piece. What was the process you had to take in bringing this to life?

A: That, I think, is my favorite project I've done. I was interested in doing songs from all different genres of music, and I happened to be listening to a lot of Ennio Morricone at the time. I decided that particular theme would be the most recognizable of his music. I was very interested in doing an all-voice version of a no-voice song, so I set off on it. Basically my process for any acapella cover is just to listen to the original track and try and isolate all of the individual elements. So if I was first going to record, say, a cymbal track, I would listen to the original source and focus only on the percussion. The Good, The Bad, and The Ugly was a really fun project to do this on because of the astounding number of subtle elements Ennio put into the song. So I listened, recorded, listened, recorded, listened, recorded. This particular song was completed in one night.
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Q: Gangsta's Paradise. I just got to ask, what the fuck. Because this is not only very impressive, but it is quite funny at the same time. Why this song and why not the full thing?

A: Again, my interest is to create unlikely acapella covers from all genres. If I sat around and did the songs that everyone does in acapella groups, there'd be no reason for anyone to listen to my music. As far as I know, I have the only recorded acapella versions of Misirlou, Kryptonite, The Good, The Bad and The Ugly theme... and Gangsta's Paradise. Plus, doing songs that everyone knows but nobody expects in that style makes the enjoyment of listening to them all the greater. Plus plus, Coolio's the shit.
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Q: After "Gangsta's Paradise" you would drop off of Newgrounds for 2010 without a submission. Where were you and why didn't you return until 2011?

A: I just got involved in other things, my music hobby slowed down a bit. I don't have any great reason. I just find it hard to stay in one particular place for very long. I get restless. So I stopped recording for a while. Then, earlier this week, I just decided I wanted to start again. So I did.
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Q: If someone was to ask me what your best song is I would tell them I'm Your Man. You've stated that the instrumental isn't yours. If it's not yours then whose is it?

A: That instrumental is from the Michael Buble recording of "I'm Your Man." It's just the best one out there. It's a really high-quality karaoke track, which is always nice.
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Q: Your latest work is Never Sleep Alone is a very touching song. I can sense that this truly does come from the heart. What all can you tell us about this song?

A: This song... I met my girlfriend of two years in college, and last summer I was a couple hundred miles away from her doing a show. We missed each other a lot, blah blah blah ooey gooey lovey dovey nobodywantstohearthat Anyway, I just... wrote down what I felt and made it into a song. It's a very, very simple song, but it's honest.
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Q: We have spoken to other different singers here on Newgrounds, they include JAZZA, Cayler, Zachary Louis, and Hania. They have all taken different routes with their music as well as the creation and craft of it. How does the music come to you? Which comes first in other words the melody or the lyrics?

A: When I write music, usually it's the lyrics that come first. Right now I'm writing a musical, with the working title of "RPG: The Musical." So when I'm writing a song, I just write the lyrics down, find the rhymes, find the rhythm, then find the music. Then the lyrics get tweaked around the music a bit. It's kind of a give-and-take. That said, I think I'm better at ripping off other musicans' work than writing my own. ;)
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Q: What can we expect from FolegAlmighty in the future?

A: Well, right now I'm working on acapella covers of "It's Not Unusual" by Tom Jones, "The Devil Went Down to Georgia" by the Charlie Daniels Band, and "Fuck You" by Cee-Lo Green. I'm also considering uploading a sample of one of my songs from my musical. I'm always looking for ideas, too, so if NG users wants to hear anything in particular, they should feel more than welcome to send a request via PM. Or anything via PM. I'm always looking for conversations. And friends. And lovers.
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You know it saddens me that Newgrounds members don't lurk more on this site. I know Tom Fulp does the Treasure Hunt usually once a year, but only for flash movies and games. Why couldn't he do the same for the Audio Portal? There truly are some hidden gems in this place and FolegAlmighty is certainly a diamond in the rough.
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Posted by TheInterviewer - October 26th, 2011


[ Index Page | Theme Song | Official Thread | Twitter | Google+ ]

Interview No. 72
Interview By:
The-Great-One

Today's guest has been here once before. During his time away from us he has been working on LARRY episode 1.5, LARRY episode 2, LARRY: Gnomergeddon, Larry And The Gnomes, Meaty Boner, and Fried Egg (Friday Parody). He truly is on a journey through multiple different projects and has yet to stop. He is once again, Jazza.

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Q: Last time we left off, we spoke about LARRY episode 1. Since then it has garnered its own collection here on Newgrounds simply entitled Larry. A lot has been built upon this series since then. Starting with LARRY episode 1.5. You've stated that it's an introduction to newer characters within the same land as Karryon. Why did you feel the need to introduce us to these new characters and will they play some supporting role later in the series?

A: My intention since before I even began animating the series wasn't to follow a single character, although it is named after one in particular. My hope was to create a thick world of memorable characters for their own unique stories and reasons. BUT in saying that, it is still a series following a continuous story of the main character, Larry, so I've always planned having 'side' episodes which allow me to break from a rigid timeline and character focus. For me it feels like a nice mix, being able to keep a good solid story planned while still telling the stories of the many other characters within the town, so they feel as important and likable as any other, even if in the main episodes they only make small appearances
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Q: LARRY episode 2 continues the story, but unlike the first one it seemed a bit shorter. Is there a reason for this?

A: Well it's actually not shorter hehe, they're almost exactly the same in length. In terms of how long i plan for episodes to be, i roughly aim for 8-10 minutes, but it's more about telling the story properly weather it takes longer or shorter then the usual 8-10 minute goal :)
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Q: We now come to the LARRY games. They include LARRY: Doug-Out, LARRY: Big Dipper, LARRY: Gnomergeddon, Larry And The Gnomes, and LARRY: Pup Run. You have stated time and time again that these are mini-games. Is that all they are or do they have some connection to the series?

A: Of the Larry games the only one which isn't a mini game is Larry and the Gnomes (which i intended to feel like a full story in itself), but the purpose of the mini games (aside from promoting the series in a different way to a different audience) has been to increase the richness of the world. Letting people be involved in the story rather then just watching. I tend to feel if an audience member has played as Pup running full speed through Karryon for 15 minutes, the next time they see it happen in an episode, they'll feel more connected to the experience.
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Q: When it comes to the LARRY series there are more games than there are movies. Why is this?

A: It just happened that way I guess, I enjoy making both, games tend to be more gratifying to make in the short term (mini games at least) so they're fun to bring out, and they reach a wider audience. Otherwise, I still have a LOT planned for future episodes. But games too ^_^
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Q: Our first meeting there was one game I forgot to bring up and that was the Kill Kar. It would get a sequel called the Kill Kar II: Revenge. What was the inspiration for both of these games and why a sequel?

A: To be honest of all the games i've worked on, they are both the ones i've been the least attached to. I think mainly because I like to think of making games as a story telling experience, neither of those games are. They were more of a 'something to do' project.
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Q: You have been busy with Game Jams recently. With entries such as Meaty Boner, Robinson Crusoe: The Game, and Sundown Dash. When it comes to joining with a group of people, what do you look for in a collaboration?

A: ENTHUSIASM! I'm an extremely energetic person when it comes to working on projects, and the game jams have been a vital resource for me to let out some steam when working on a big project, to get together with other people ready to have a lot of fun and work their guts out with me over a weekend and make something start to finish.
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Q: You are not only an outstanding flash animator and artist, but you are also gifted with a wonderful voice. One song I want to know more about is one that you have written yourself and that the Happiest in the World. Where did this song come from?

A: That's one I wrote a while ago, it was after a break up and I was nice and emo lol. It was also in my early stages of learning to write songs so there's little subtlety, but in a way i kinda like looking back at the things I've made in the past even though i feel i could do better now, and seeing the progress and changes I've made.
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Q: We've talked about you doing a cover of Mad World. So why you do covers is understandable. However when we come to Fried Egg (Friday Parody), you basically pulled a "Weird Al Yankovic" with us and it was hilarious and glorious. I may regret this, but how on Earth did you come up with these lyrics and will we see more song parodies in the future?

A: Aha it was very spur-of-the-moment. It's how I enjoy working, if the passion to do something arises I either make it in that moment or leave it and it never gets made. So that song was on a weekend in which I (and many others) was humored by the video by rebecca. The lyrics were kinda pooped out :P
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Q: Words for Alexandra is a beautiful song, one that you breathed so much life into. I personally can say that I understand how you feel and it's a terrible feeling to lose a friend in high school. When we spoke with Bosa he stated that it was a bit too personal for him to share. So if you do not wish to share then I won't force you, but I and others would like to share these feelings with you if we can.

A: No i'm pretty open about it all so no worries. Like I said a moment ago, It was something that in the moment of obviously intense emotion and chaos, i needed to express, to both tribute her and release my own emotions in a healthy way. I kinda worry now and then if i throw my audience off a little when one moment i put something out there of nothing but parody, stupidity and impulse, then the next moment i'm singing through tears and emo-ing up the joint, but in the end i like to see my role as a story teller. Some people may not ever like the way i do what I do and that's perfectly OK, but a story is a story, weather is makes you laugh or cry, and It's just who I am in that I have the need to share it.
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Q: We have spoken to MasterAardvark here on two different occasions. You have stated that you were part of a stream with him. What is this strange being like?

A: If i could put it in to words you would die of pure awesomeness and horror at the same time. We had the best evening when he and Lochie came over, and in the evening we got a little tipsy and jumped on chat roulette, made MasterAardvark (felix) take his shirt off, face away from the camera, and convince creepy dudes to touch themselves, then got felix to reveal his nasty beard and male gender. It was possibly the best time of our lives and we all slept in the same bed that night. Not gay. Here's a pic... He'll thank me for sharing that with you :)
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Q: What is Ortus?

A: Ortus has been my focus for the last year, it's the biggest project i've ever been a part of running by far, and i would say as a flash game, and as an RPG game in general, has many hige things to offer that people haven't seen before. We've been working around the clock to make it revolutionary. It's a MASSIVE multi-pathed story based isometric RPG in flash, with at least 50 hours of gameplay easy, HEAPS of different story paths, character options and endings, locations, skills, enemies, and.... Don't get me started coz i could go on all day. It'll be done before the end of the year fingers crossed.
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Q: What can we expect form Jazza in the future?

A: Ortus is the big thing this year, it's my baby as well as the baby of the other dedicated team members. I want to do more Larry content as well ad music and an album later, and whatever direction becomes my more prominent and professional path (music, games or animation) I'll be sure to keep doing the others in my spare time and keep passionately telling my little stories to whoever might care to partake! :D
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Jazza was here once before and when he was we learned a lot about his works and a little bit about himself. With this interview I think we learned a little bit more. The amazing thing is by the time this interview has been posted he still isn't done yet or probably has something newer out already. He truly is a worker. From the old members that grew on this site with Paladin and to the new members who are now growing with Larry. Who knows where this creative artist will take us next, all we know is it will be somewhere wonderful.
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Posted by TheInterviewer - October 19th, 2011


[ Index Page | Theme Song | Official Thread | Twitter | Google+ ]

Interview No. 71
Interview By:
Ryanson

Newgrounds can be seen as a country all its own, if you'd let yourself see it that way. It's just one of many lands in the wide world known as the Internet, with its own group of administrators and rules, its own icons and popular culture, and most importantly its own group of famous celebrities... and people who live to respond to any- and everything that celebrity does.

But then there are people who allow themselves to break free of such limitations.

For those not in the know, please allow me to introduce Rina-chan. Easily one of the most well-known people on the internet, a mention of her screen-name alone can invoke strong emotion from either side of the cynic/idealist scale depending on a variety of factors. To remain unbiased about her is hard - I'm having a hard time myself writing anything that doesn't completely praise her, while also watching my words carefully to see that I don't accidentally insult her in any way. I think where I lie on that scale will be obvious in my questions though - and dammit, I wouldn't have even done the interview otherwise.

I've been looking forward to this for about a year (!!!), but have been far too lazy to do anything about it. When I finally got to it... I found the overall content lackluster, through no fault of Rina-chan's. I've been away from the game for a long time. Perhaps I let myself get carried away; maybe I should have started with lesser names, worked on my questions (written a year ago, constantly revised during the interview itself) a bit longer... Procrastination, man.

Either way though, this is not about me. This is about Kira Buckland a.k.a. Rina-chan. Without further ado then...

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Q: Hello Ms. Rina-chan. Or is there a simpler name I can refer to you as?

A: Doesn't matter xD
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Q: Doesn't Matter it is :P How is it there in Alaska?

A: It's getting cold.
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Q: This interview is going up on Newgrounds, so for those users who may not have heard of you... who are you and what do you do?

A: I'm a voice actress for various online media. I joined Newgrounds in the fall of 2004 (my original username was "KagomeHigurashi"--LOL) and started a Voice Acting thread on the BBS which later disbanded in favor of its own forum (voiceactingclub.com) for animators and voice actors to link up with each other. I've also written a few silly parodies for fun, like the "Brawl Taunts" trilogy, although now I'm trying to focus exclusively on voice work.
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Q: So then, what does an average day consist of for you?

A: I work at a small, locally owned coffee shop as a barista, so I'll spend most of my day making and serving espresso drinks to customers. When I get home, I usually record lines for people or attend videogame tournaments/sessions.
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Q: Online, you've been known as a lot of names -- I originally knew of you as Kagome. Are you still a fan of InuYasha? Did you get to see or read how it ended?

A: It's actually been quite a few years since I've watched or read Inuyasha, although I was a huge fan of it back in high school and Kagome was my first ever cosplay. I don't have time to watch much anime these days---I'm more into video games.
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Q: This is an obvious question, but why did you change your name?

A: Kagome was a generic username that a lot of people had. I wanted people to be able to find me in search engines if they looked up my name from credits of a flash movie.
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Q: And why "Rina-chan?"

A: Rina-chan is a completely random name that came to me one day when I decided I needed something different.
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Q: So, how did you first come across Newgrounds?

A: I don't remember entirely, but I'm pretty sure it was because people in my high school anime club would watch movies on there, and I'd been trying to get into voice acting, so I signed up and started emailing animators asking if they needed extra female voices.
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Q: Speaking of, that's probably what you're most well-known for -- voice acting. How'd you get into that whole deal?

A: When I was sixteen, a girl in our DDR group showed us some voice clips she'd recorded for people online. I thought it sounded like a lot of fun and asked her how I could get started. So I joined the VAA with the horrible sounding $10 microphone I had at the time and started auditioning for things.
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Q: Did you ever... expect to be as popular as you've become over the last few years?

A: No, although I always had the goal to get my voice out there more and be in more things. A lot of it was luck, honestly. There are plenty of online voice actresses who are just as talented, if not more so, but I got started on Newgrounds early---back in the day when for most of the girl roles, people would pitch up their own voices or get their sisters to do it. Now, people have a lot more options to find voice talent.
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Q: How does it feel being asked to do all these voices for online projects? Last I remember, your FAQ says you lost count of all your numerous roles. Over 1000, I think?

A: I'm really grateful that I don't have to spend much time auditioning these days---people just e-mail me and already have a character picked out for me to voice. But sometimes it gets overwhelming because I have a real job during the day and go to tournaments in the evening...I'm not always so good with deadlines.
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Q: Do you usually help the makers of these various projects in other ways besides voice acting for them?

A: I don't know how to draw or animate, so I usually just voice act. The exceptions are things like parodies that I've written. But usually animators want to write their own stuff.
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Q: What kinds of equipment and/or programs do you use to record yourself, personally?

A: I use a Samson C01U and record with Audacity. A USB microphone is important because it doesn't run through the sound card, so you can use it on any computer for pretty much the same results, and it reduces hiss and static.
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Q: As you've stated earlier, you've also started your own voice acting forum. How'd that whole idea come about? Or I guess more accurately, how did you start the club on Newgrounds, and how did it evolve into the forum as it is today?

A: I started a thread in the Clubs and Crews section back in '05 because I thought it might be a good idea to have sort of a central place where people could say "hey, I voice act, here's my demo" or "hey, I'm an animator who needs these certain voices." But because you can't edit or delete posts, and none of us were moderators, it was nearly impossible to organize or enforce rules. So it was just easier to make a separate forum. But now we get more than just flash requests---machinimators come there a lot, and even some paying projects have shown up.
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Q: Really? What kinds of paying projects?

A: They're mostly things like mobile games and apps. A few times we've had flash artists offer to share ad revenue or sponsorship earnings with the voice actors. And sometimes people donate after I complete voice work for them, which is really cool.
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Q: A side-note, on the forum you're known as Haushinka, right? Your official website is named Suzumiya-Haruhi. A lot of anime inspired names. Any reason for not just naming yourself Rina-chan on all of them?

A: Haushinka is actually my username on the Voice Acting Alliance, which is a different forum that's been around longer (I'm not staff there or anything) and I've been on it forever so I didn't want to change it. That name came from a Green Day song. I should have just used it for everything, but it's too late to really change anything now!
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Q: On your F.A.Q. you say your first role was in an unfinished radioplay as the character Sailor Mars. If the opportunity presented itself, would you ever reprise your role?

A: Yes, I actually did end up playing her later in a few fandubs and such. I just remembered that because it was the first role I actually got cast in. I think the first thing I was in that got completed was Ichigo in a Tokyo Mew Mew fandub back in 2004.
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Q: A pretty big role, how'd you get the various female voices in Castle Crashers?

A: Tom Fulp actually contacted me directly to do that one! From what I can tell, the contributors to that game were all people from the Newgrounds community (the soundtrack was from Audio Portal artists) so I think that's why I got the part.
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Q: And how'd you feel when you were contacted? That's not an everyday occurance, I'm sure.

A: It was so exciting! But I had to keep it secret until the game was released. That's how it is for pretty much any professional role---you're not allowed to give any information to people unless the developers say it themselves.
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Q: Out of all your roles and performances, do you have any favorites?

A: I always like playing Princess Peach in things. It's just such a fun role, and she's the character I use in Melee.
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Q: Voice-acting-wise, who are some of your role models?

A: My biggest role model is Tara Strong. She can make her voice do so many different things, and she doesn't get typecast into doing just one certain voice. That's something I really want to work on myself, because people ask me to do the same voice a lot and it's too recognizable. Michelle Ruff is another inspiration of mine for the same reason.
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Q: Aside from voice-acting, I also hear that you can sing...

A: Just for fun. It's mostly like...me singing My Little Pony songs in my car when no one else can hear. But it's something I'd like to work on, because it makes you more marketable in the voice acting field.
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Q: One of your most famous series online is of course"Brawl Taunts," a collab with Kirbopher. First, how did you and Kirbopher actually meet?

A: We met online---he was one of the animators I emailed asking about voices when I first got started.
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Q: And how did the idea for Brawl Taunts get started?

A: It started with me sitting in my friend's living room talking about how ridiculous Dedede's final smash looked, and him saying "Show me ya boobs!" in the Captain Falcon voice.
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Q: You've also been involved with Kirbopher in a few other collabs. What's it like working with him?

A: Fun. We're really close friends, even though he lives all the way in New York and we've only met in person a couple of times.
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Q: Another famous collab you were involved in was made by Ed, of Eddsworld fame. What was it like working with him?

A: That was so many years ago, so I don't remember much... it was pretty much normal, like I get a script and then send the mp3s back through e-mail.
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Q: Besides being a voice actress, I've read that you're also a professional gamer. How'd you get into that?

A: I'm actually not a professional gamer (not good enough to be one, haha!) but I do compete in tournaments regularly. The main games I compete for are Smash Bros Brawl & Melee, Street Fighter, and Pokemon.
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Q: Ever win any big prizes?

A: The highest I've ever gotten in a tournament was third, and that was for Brawl. I can't spend as much time on gaming as I'd like to these days because I'm focusing on trying to build my career. One of my favorite games of all time is actually Guilty Gear, but they don't really have tournaments for that anymore.
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Q: Besides your online resume, which seems impressive enough, you've also done work outside of the internet. "Official" work. What was the first "real" voice-over work you've ever done? Did they get in contact with you, or you with them?

A: The first professional project I did was extras for an anime called Tweeny Witches. I got connected with the company that dubbed it after winning the AX Idol voice acting competition in 2007. Then I got a bigger role as Eri in AiKa R-16. Soon I'm moving back to California so I'll be able to start doing official work again.
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Q: Aside from the admiration you get from fans, you also get a good deal of criticism for various reasons. How do you yourself handle such criticism, or even extreme hate for you and your work?

A: There's nothing I can really do about the hate, so I try to ignore it for the most part and just work on improving myself. Every once in a while someone will give me criticism that is actually constructive, so in that case I can take it into consideration to better my work. But I'm still not sure why people bother to make comments like "you suck" because there's nothing I can learn or take away from that. It's not going to help me better myself in any way, because it's not a specific critique.
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Q: If I may use a specific example of the extreme hate, one of the most in/famous "attacks" on you recently was "Street Fighter Chode." Have you seen it?

A: I didn't even bother to watch that. Someone posed as me writing a fake review on it though, so I just reported that account to Newgrounds and they deleted it.
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Q: Being a girl on the Internet with any bit of fame must be tough enough without all the criticism. I don't envy you. Regarding any love-letters or creepy stalkers, is there anything you want to say to any and all those guys who are up in your grill?

A: Honestly, I find it funny. Because in real life I always get turned down by the guys I like! Although, "I fapped to your voice" is a really awkward comment to get...
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Q: In your spare time, do you watch any series on Youtube, or Newgrounds?

A: I've been following all the My Little Pony episodes on YouTube! But... as far as user-created content, I haven't been following anything specific. Usually I just end up watching things that my friends link me to.
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Q: How often do you visit the Newgrounds community nowadays?

A: Not as much as I used to. I stay away from the BBS these days, and just tell people to email me if they have a voice request. There's a lot of negativity there that I don't want to deal with right now with all the other things going on in life.
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Q: Speaking of... are there any plans for the future you want to discuss? Any upcoming projects, cons we can look forward to?

A: Nothing too major at the moment, although I do record for things almost every day. But I usually post up various cool things I'm in over at my Facebook page. I wish I could afford to travel for cons! But I'll probably be attending some as soon as I move to California, because there are lots of them within driving distance. I usually end up hanging out in the console room the whole time anyway.
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Q: What's been playing on your iPod recently?

A: A lot of Korean pop! I'm not even joking. It's really awesome. Like... SHINee. And Big Bang, they're my favorite. I just have to say, Korean guys are really hot! I wish I had more Korean fans, haha.
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Q: Being a video gamer, what are some of your faves? That aren't fighting games, of course...

A: Well that's a tough one because I mostly play fighting games! But as for things completely out of that genre... I loved all the Ace Attorney installments. And Pokemon! I meet up with a group of people every week and we battle our Pokemon. We have gym leaders and everything.
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Q: I only mentioned fighting games because I assumed that, as you go to tournaments, you play mostly fighting games

A: That's true. Street Fighter (various versions), Guilty Gear, Tekken, MvC3, Tatsunoko...
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Q: What are some of your favorite movies? Recent or over-all.

A: Well, I could watch Ninja Assassin over and over. But that's not even because of the plot, it's because of Rain and all his shirtless scenes.

I must sound like a perv XD
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Q: Will the world end in 2012?

A: Nope!
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Q: What trend are you tired of hearing about, that you just wanna go away?

A: Well, I wouldn't call it a trend, but I hate all the spammy stuff that goes around on Facebook. Like, "repost this if you agree" messages and people including me in huge group conversations to promote their websites or tagging me in pictures that have absolutely nothing to do with me, just to get more views. So I guess you could say certain types of Facebook behavior just need to go away.
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Q: Is there anything about you that you'd like to share with the users of Newgrounds? A secret perhaps?

A: Well, I'm learning Korean. I guess a lot of people don't know that unless they're friends with me.
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Q: To pick up those hot Korean guys? ;)

A: Haha, well that's part of it! but I like learning new languages
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Q: Any advice you want to give to your fans, or for people who unknowingly wish to follow in your footsteps?

A: A lot of people ask me for advice on voice acting... the biggest tips I can give are to 1) practice constantly - pay attention to voice acting in the cartoons you watch, the games you play, even commercials you hear - and think, What made this voiceover good/bad? What can I take away from this? And 2) take acting lessons. It's cool if you can do funny voices or sound like Solid Snake or whatever, but you have to have feeling and motivation behind your lines, and acting classes are the best way to learn that.
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Q: Thank you for taking the time out to talk with me. Any last words before we wrap this up and send this on its way?

A: Yes... feel free to email me or add or like me on Facebook/Twitter! I'm really a nice person :)
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Posted by TheInterviewer - October 15th, 2011


[ Index Page | Theme Song | Official Thread | Twitter | Google+ ]

Interview No. 70
Interview By:
The-Great-One

Today's guest is certainly a hidden Newgrounds member despite his stuff being shown through different collection pages. He has his own collection page by the name of Jimtopia which has featured Jim and Pals Shorts. However he has branched out on a past Robot Day with the submission Turing Test. He is none other than Jimtopia

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Q: How did you find Newgrounds and why did you join?

A: Near the end of 2005 I really started to get into flash animation, and a good friend of mine (who I still hang out with to this day) took notice and suggested that I begin posting my works where people could see them, namely Newgrounds. When he told me about it I didn't think I was good enough to post my cartoons online, however, several months later, after just finishing Stuck in the Desert I decided to take a chance and see what people thought of my stuff. I guess I joined because, living in the middle of nowhere, there's not a lot of people I can show my work too, so I realized that posting them online was the only way I would ever get any kind of realistic feedback.
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Q: Your first flash would in turn start the Jimtopia series. This flash would be entitled Stuck in the Desert. Where did the idea come from for this flash and looking back on it are you still proud of it?

A: I distinctly remember a Cartoon Network promo using "The Sun is a Mass of Incandescent Gas," for one of their little "between-commercial" spots (I think it was something to do with going outside in the summer, I can't really remember), and I thought it was pretty catchy so I did a little research online and managed to find out what the song was and who it was by. Upon listening to it, I can't remember how exactly, but I came up with the idea of it being the worst song to have to listen to when you're stuck in the desert, and thus the idea for "Stuck in the Desert" was born. I wouldn't say I'm really proud of that cartoon any more, however I do think it's a good first submission. It's a silly idea and all the concepts and jokes come across fairly clearly in the (very basic) animation.
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Q: Jim: His Hidden Life would bring forth some new characters to the world of Jimtopia. Are these characters based off of any real life friends?

A: Nah, Jim's friends all just kind of spawned out of me needing people for Jim to bounce jokes and ideas off of. "Hmm, I need someone to beat up Jim for this joke. I know, I'll create a bully!" "Oh, Jim needs to be chatting with a friend for this joke, how about a goth kid?" And so on and so forth. Once I got to 6 characters I decided that was enough and that became the official group, so to speak.
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Q: What is the Spongebob Best Day Ever Music Collab?

A: Wow, I had totally forgotten about this. Spongebob's "Best Day Ever," is a song from the Spongebob Squarepants soundtrack that is actually quite catchy. I grew up watching Spongebob, so when I saw this collab in the forums I decided to join up. If I remember correctly nothing ever came of it though, it just kind of died due to lack of interest.
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Q: Jimtopia Changes would have you break the fourth wall on many different levels. I see this flash for the most part as a parody of what over-protective parent activists think about television violence and what they would do. Is that what you were going for or were you going with a different route?

A: Upon re-watching it just now I suppose that was sort of the idea I was trying to get across, though at the time I don't think I was consciously trying to convey any sort of greater message. The humor in Jimtopia, at least in my mind, has always been that his world is sort of this blank slate, there's no canon or continuity (or there very rarely is anyway), and so I could pretty much do whatever ideas came to mind, and the idea of his actions becoming more and more censored and "child-friendly" as they happened struck me as entertaining.
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Q: Before we continue I want to talk about the Tetris Unleashed trilogy. It started with Tetris Unleashed, then Tetris Unleashed 2 and ending off with Tetris Unleashed 3. Where did the ideas come from for all three of these, and what made you want to make two sequels?

A: The Tetris Unleashed series is a very odd specimen in my collection, as much as I hate doing anything remotely serious with Jim, all three of these seemed to turn out well. It's weird, back when I made these I had no particular interest in Tetris, I wasn't very good at it, and honestly I think the only reason I made them is because I enjoyed the Tetris theme song so much that I wanted to make cartoons using it. Ironically now that I'm not doing that series anymore I actually have gotten very good at Tetris, my current record stands at 40 lines in 41 seconds!
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Q: We now come to the "Jim and Pals Shorts" starting with Jim and Pals Shorts: Ep 1. Certainly a creative idea, are the idea of the flash and the spawning of the idea similar? In other words did a song just pop into your head while you were thinking? If so which song, if not then where did this idea come from?

A: I think this idea actually just spawned out of laziness. I was trying to think of a funny, easy to animate concept that would be a good character introduction for Jim and his friends, and this is what I came up with. It required very little actual character animation, and it was pretty easy to put together. I really don't remember where exactly the idea came from for thoughts to be translated into music though. My best guess would be that it started with me trying to think of songs that best fit the characters personalities, and then that somehow morphed into thoughts being turned into music.
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Q: Episodes 2 and 3 of Jim and Pals Shorts would give comedic laughs and play around with a quote literally. Jim and Pals Shorts: Ep 4 is a bit different. It involves the game Pong no doubt, and although it is short there is a fair bit of writing here. How did this concept come to you and what was the process in creating it?

A: The idea for this one came from when me and a friend were working on a flash pong game (which I believe you can find in my 2007 submissions still), and there was a weird glitch where the ball would get stuck in the paddle and just shoot back at lightning speed. We thought it was hilarious at the time, and I translated that into the idea of how dangerous it would be to be on the pong field when that happened. So that's where Jim and Pals 4 came from.
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Q: From one video game parody we jump into another with Jim and Pals Shorts: Ep 5. This time with the game Portal. Where did the idea come from for this one and with the release of Portal 2 will we see another one of these?

A: This episode just came from funny little ideas I got while playing the original Portal. I don't think I'll be doing another one for Portal 2, for two reasons. Number one being that I haven't had a chance to play Portal 2 yet (despite really wanting to), and number two being that I'm sure by the time I do play it every parody and joke will have been done to death.
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Q: My favorite flash by you has to be Jim and Pals Shorts: Ep 6. This was not only very creative and funny, it would also be the first time we hear voices for the characters. What all can you tell us about this short and how did you get these two as voice actors?

A: I don't ever remember doing a casting call or anything, I think I just heard there voices in other flashes that I had seen and decided to contact them about voicing Jim and Gary. I actually still keep in contact with the guy who voiced Jim, turns out he's a pretty cool dude. As far as the short itself goes, I don't think there's too much I can talk about, a friend of mine made almost the exact joke that you see in the episode and I thought it would translate well to a cartoon so I made it the joke for Jim and Pals Episode 6.
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Q: There comes a time in every artist or animator's time when they realize that they truly are enjoying what they're doing, they then see that they may be limited as to what they have and thus expand. You would take this venture with Jim and Pals Shorts: Ep 8. When it comes to working with flash could you please tell our readers is it difficult or can it come to them overtime?

A: Growing up, I was not a very artistic person. I very rarely drew as a child, I didn't really make music or write, but for some reason near the end of middle school I decided to start fiddling around with animation, and although I'm nowhere near being a decent animator yet, I am progressing. My point being, if I, someone who had zero artistic training or experience, could figure it out then I'm sure anyone reading this could as well. You've just got to keep practicing.
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Q: Fizz (Episode 1) would be a revival of one of your earlier flashes Fizz. Why the urge to revive this character and wait this long to do so?

A: Fizz is one of those characters that I thought of when I was a kid and he just always stuck with me. Early on in my Newgrounds career, when I was trying to do new things and practice animation, I remembered Fizz, and I thought it'd be fun to do a cartoon of him battling a robot, however since I was still very new to animation at the time, I had to work under my own artistic limitations, so Fizz was reduced to a "Jimtopia style" caricature. Later on down the road I, once again, remembered Fizz and decided that I was finally at a point (artistically) where I could do the character justice, so I created the Fizz you see in Fizz Episode 1. Sadly I don't think there's going to be an Episode 2 for that series, though maybe someday I'll release the audio for what would've been Episode 2, all the VA's I got on-board did an amazing job.
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Q: The one flash that would take a year before being released would be Jim and Pals Shorts Ep 10. You have told people why this was through a news post, but for our readers could you give us a small rundown?

A: To put it simply, I wanted to make Jim and Pals 10 a special episode, but that plan very quickly fell apart, and after that experience I decided to focus my efforts more towards Fizz Episode 1. So by the time that was done, school and work had already started back up for me, and as a result Jim and Pals 10 ended up taking way longer than any of the previous installments and thus it released nearly a year after Jim and Pals 9. Interestingly enough though, Jim and Pals 10 is my favorite one out of all of them.
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Q: Your best flash movie on Newgrounds is your latest one entitled Turing Test. I am very curious about the inspiration for this one. What all can you tell us about this flash?

A: This flash was inspired by a story I read, which was written by a man named Sam Hughes. I was attempting to think of something to do for Robot Day 2010, and the idea of translating one of Sam's works into an animated feature had always been in the back of my mind, so I decided to use his story "The Difference" (which you can find here: http://qntm.org/difference), as a template, and write a script based on the idea of a supposed chat bot trying to convince people that it was, in fact, human. Despite the time constraints of getting it ready and submitted for Robot Day, I'm fairly happy with how Turing Test came out. I actually almost abandoned the project halfway through because I thought the Newgrounds community would hate it, boy was I shocked when it ended up being my most popular flash.
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Q: What is Retro 280?

A: My first foray into the world of music production. I had a brief phase in my early teen years where I wanted to make electronic music, so one year for christmas I got an electric keyboard and I started making my own music under the monicker "Retro 280." Not sure why I chose that name to be honest. I guess it sounded cool to me back then. That phase did end up dying off, but recently (in the last couple years) it has resurfaced.
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Q: Your first step into the Audio Portal would be with a song entitled Borgs. What was the process you and your band took into creating this song and looking back on it are you still proud of it?

A: I actually only posted those first few songs to test out the Audio Portal. Really though I'm not proud of any of of my stuff currently in the Audio Portal. I'd love to post some of my newer stuff, but since Newgrounds uses a Creative Commons license, then I can't post nearly any of my new tracks due to my use of sampling.
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Q: The Interviewer has spoken to many different singers in the past and I assume we can add your name to this list. About Boredom is certainly quite the song. Are you the one singing in this song and where did the inspiration come from?

A: I am singing in that one, though that's a very rare thing. Frankly I don't like singing very much and I don't really do it anymore. That song is a special exception because the way it was structured required some sort of lyrics, so I decided to just sing them myself that time. I honestly don't know where the inspiration came from for that one, sometimes I just think of a few chords that sound good together and it ends up turning into something more.
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Q: What can we expect from Jimtopia in the future?

A: Well, despite my dilapidated and out-of-date Newgrounds page, I am still regularly producing content. I had a brief contract to produce a series for The Escapist, sadly though that didn't end up working out for several reasons, so I decided to shut down production after three episodes. But I've always got ideas for new content and series floating around in my head, so hopefully one of these becomes something more in the very near future. The two things I do tend to update pretty regularly are my Youtube music page (where I post new music under the name "daks"), and my Twitter.

http://www.youtube.com/user/daksMusic

Jimtopia Twitter
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I first got into contact with Jimtopia when he asked me to review his flash movies. Afterwards I was surprised that not only did he have his own collection page, but he also seems to be underrated and not as known throughout Newgrounds. I'm still not entirely sure why this is, but I for one think it is wrong. Jimtopia is certainly a wonderful addition to Newgrounds and one I'm sure will surprise us more in more in the coming years.
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Posted by TheInterviewer - October 12th, 2011


[ Index Page | Theme Song | Official Thread | Twitter | Google+ ]

Interview No. 69
Interview By:
The-Great-One

Today's guest is a Newgrounds member unlike many that you do tend to see here. He started out like any other Newgrounds member, cynical and mean, but as time has passed he has strangely enough become nicer. So nice in fact that he has been awarded the 2011 Newgrounds Mid-Year BBS Award for Rookie of the Year. He is also like myself a fellow interviewer, but on his own project entitled Asandir's interview with Newgrounds forum users. The old quote is nice guys finish last, hopefully that will be the cause when the rest of the assholes are gone and he still stands, he is Asandir.

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Q: How did you find Newgrounds and why did you join?

A: Well, I played Toss the Turtle on Newgrounds from time to time, by searching for online games around 2009, I stumbled across it again in December 2010 and simply wanted to keep the medals and also to earn alot more of them from other games. My first account ever on an internet site, and Asandir arrived. Although I would later start to use the forums regularly.
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Q: When people talk about you they say you are one of the nicest members of Newgrounds. You weren't always this nice though. Your first post was in a thread entitled Giving away genuine account 1/11/11. In this thread you called someone's account worthless. Looking back at this and where you are now would you say you have grown?

A: Yes, I can remember my first months here. I was pretty sure that people would start to rip a nice user apart, and I didn't really care about the forums at that time, I didn't know anyone and just wanted my daily 5 posts, then it were 8 posts and now it is way more on a daily basis. I soon started to be nice and how I am in reality, and somehow, I ended up being seen and liked in a way that I could have never imagined. I like that, but sometimes the influx of Asandir threads can be a bit annoying. ;)
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Q: This is a question I like to ask forum regulars. Being a BBS Regular what is your take on the Forum Moderators?

A: I think that they are doing a very good job, honestly. They are fair and they are always there to give you advice and to answer questions and they are more a part of the community than on other sites, as far as I see it. We have alot of moderators with different personalities, and some of them are just lovable, like Rucklo and Bahamut.
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Q: Would you like to be a Forum Moderator? Whatever your answer is could you please explain?

A: Something that I always thought about, especially in the first months of my membership, I wanted to become a moderator rather sooner than later. I later realised that I am more of an active forum user than a good candidate for modship, especially since my english is not really the best. I think that it is better, when the moderators have fluent english. I send private messages to moderators, when I think that they have overseen anything, and I think that this is the perfect combination. I can help out, and still post like there is no tomorrow :D
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Q: What is it about Newgrounds that you like the most and why?

A: Without any doubt the lovely community. I realised that at a later point of my membership, but the forums here are really awesome, the members are nice and helpful and the moderators stay in touch with the members, so that you can always ask them about problems that you have. I wouldn't visit Newgrounds nearly as often without the forums, that's for sure.
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Q: What is it about Newgrounds that you dislike the most and why?

A: Only one thing. The amount of bad or even stolen flashes, that pass every day due to 5-Voters. Although the stolen flashes get now flagged every time, when I see one, and it would be a lie, when I would say that I don't take part in getting them flagged by enough people.
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Q: If you could change anything on Newgrounds, what would it be and why?

A: I would make me an adminstrator. No, but on a serious side, I think there is one thing that really needs to be fixed and that is the search function, it is pretty much useless and doesn't work nearly as good than on other sites.

I could also say: "Change the voting system, so that the minumum required score is 2, but that doesn't help at all. The people have to change their voting behaviour, the system works well. Not the system is bad, but abusing it.
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Q: You are the winner of the 2011 Newgrounds Mid-Year BBS Awards as Rookie of the Mid-Year. How did it feel for people to not only nominate you, but vote for you for this award?

A: I felt very happy, when I saw that people nominated me for Rookie of the Mid-Year 2011. I think that I followed the on-going voting most actively, I always counted the votes and was very happy to see that most people saw me as winner of this award. Needless to say that the official results were really satisfying. Thanks goes to everyone who voted for me!
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Q: This is where we get awkward now. Recently you have started Asandir's interview with Newgrounds forum users. Currently you have interviewed two different users. Where did the inspiration to do this come from? Why forum users? Who can we expect next?

A: Well, there was a thread, were the topic opener asked about the best interview that we have read or seen, and Suprememessage replied: "None because I haven't been interviewed yet." I then offered in said thread to inerview him, it was firstly intented as joke, but then the idea grew on me and I started to interview him.

I interview forum users, since they are most interesting for other users and since I know them better and can ask them specific questions.

The next ones to be interviewed are also regular users of the BBS, to be more excact, I hope that I can interview Legnus, formerly known as Gimmick, in the near future, since he joined 2008 and has an overview over the last years of Newgrounds and how it changed.
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Q: You are also an artist with your first submission being Happy bacteria. Where did the idea come from and why work with 3D?

A: I wouldn't call myself an artist, to be honest. I started to play around with the 3D program Sculptris, which is very easy to use, and since I played Doctor Mario shortly before, I thought that making a bacteria could be fun. I liked the result and decided to upload it. I would have never imagined that I would end up getting scouted, though.
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Q: I think my two favorite pieces by you are Jigglypuff and Chubby white seal. Where is the influence for these two pieces?

A: Well, they have very different sources, obviously. For Jigglypuff: I am a huge fan of the Pokémon games and since round characters can be created more easily in that program( you start with a ball), I decided to make Jigglypuff.

The Chubby white seal on the other hand is simple inspired from a real plushie that I have, it looks like that in rality and I am most proud of this work, therefor.
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Q: Although you haven't done much artwork, have you thought about taking a step into 3D animation? No matter your answer, could you tell us why?

A: That was never my plan, mainly because going in that direction costs quite alot of many in Germany and I am nowhere as rich enough to pay that, and I am also not interested enough in it this subject.
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Q: What can we expect from Asandir in the future?

A: You can expect that I won't release art in the near future and that I will foucs on the forums, although I could end up making less posts, since I start to study in October. Apart from that, more interviews, of course, since I like that idea a lot.

You can be also sure that I will continue to search for abusive reviews, to clean up the review section from the rule-breaking users.
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Asandir is quite possibly the nicest guy you will meet on this site. Sure there are other nice guys here, but for the most part there are some less than pleasing people. However he is certainly a treat for us to have and one that I am proud to say is everybody's friend. If Asandir and Bahamut had a strange love child out of a night of passion, you would have the most productive and friendliest Newgrounds member ever.
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Posted by TheInterviewer - October 8th, 2011


[ Index Page | Theme Song | Official Thread | Twitter | Google+ ]

Interview No. 68
Interview By:
SCTE3

Today was a pretty great day and I as I was looking through the audio portal I notice one user I had not seen submit an audio piece in awhile. As a check through their audio history I notice that they seem to put a good deal of thought into each piece of music that they write being that almost each piece is submitted within 2 to 3 months of each other. Then I suddenly remember ... this is the guy who holds voice acting contest!! Then I thought, why not give him an interview?! After a couple of days of waiting for a response I got the green light from the man himself. Today's interview is with FatKidWitAJetPak!

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Q: So how did you discover Newgrounds?

A: Well, back in the good old days when the warm, delicious smell of grandma's home made cherry pie would greet me after a long day of Middle School, I would sit back and relax with a plate of ice cream and the aforementioned delectable snack while sitting next to a computer with none other than "Newgrounds" reflecting off of my boxy glasses. Aside from creating
obnoxious run on sentences, I was there for one reason and one reason only: to dick around. I loved going to Newgrounds and play Flash Games, look at hentai, and do what kids in the South do, minus the tractors.
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Q: Interesting and what lead you to creating your account and the why this username?

A: I created a series of very silly comics around the age of 13. These comics usually revolved around the adventures of "FattMcPatty and LardyLarLar", two sociopathic fat guys with jet packs who always got stuck in strange situations together. I thought the idea was hysterical, so as an immature teenager I decided to make that my username. I kept it because it is easy to remember and unique... I have never seen anyone else use it before, and most people here who actually like my shit know me as "Nick" anyway.
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Q: Well that certainly would help some users understand your username. Did you encounter any hardships starting here on Newgrounds?

A: Oh lord yes. I faced many challenges when I first arrived to Newgrounds, including the harshness of forum regulars, figuring out what I was best at by spending a lot of time with multiple seemingly pointless programs, and trying to be accepted with my work. After about two years of poorly done animations, I got into voice acting and finally started to get known in the community. After that, I got into making music that wasn't made entirely out of horrible pre-set loops and started to get known in the audio community. It took me a while, but I finally managed to find something that I was good at.
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Q: Have you created any music that has managed to get on the front page?

A: I have gotten top of the week about 8 times and have gotten front page about 3 times if my memory serves me correctly.
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Q: Got any other audio pieces you are truly proud of or they just got many good reviews and downloads?

A: On average, I spend about 1 - 3 months on each song I create. Most of that time is spent brainstorming, trying to piece together my thoughts into a suitable soundscape. Once I have many, many ideas dotted down in my head, I begin to craft it all together piece by piece until I am satisfied with a certain tune. Then I go to that tune and master everything to make sure it sounds great with headphones. I still need to figure out speaker mastering, but that just means I have room left to improve! Since I work so hard on each song, I am typically proud of my ambient music. The two that stand out to me, however, are "Breathe With Me" and "Ironesque Valley". I was actually crying when composing Breathe With Me, and tend to get emotional every time I listen to it. I don't know why I get so emotional over music, but hey I guess being different is a good thing.
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Q: The NG CD project sounds quite interesting. Are all 200 songs the same genre, different kinds, contest pieces or what?

A: The NG Audio cd is going to include multiple CDs that revolve around certain groups of genres including rock, ambient, and techno. All the information on the contest can be viewed on the thread here on NG.
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Q: What got you interested in the Audio Portal?

A: After 2007 rolled around, I began to grow severely interested in becoming part of the constantly growing Newgrounds community. I tried making flash games, designing, writing, voice acting, and making music. After a few years of deciding what I was best at, I narrowed it down to Audio and Flash design. In 2010, I really dedicated myself to teaching myself ambient creation and worked my way up to what I am today. I still have a huge, HUGE load to learn, and am excited to get better every day. I have the urgent and strong need to express myself and my perspective about the world around me. I feel that ambient music serves more than enough poetic justice for what I feel needs to be expressed. I can really pack a whole variety of emotions into just one song.
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Q: Well that is most certainly a feel good story. What eventually lead you to doing the voice acting competitions in the audio forum?

A: I saw a lot of hidden talent here on Newgrounds. I wanted to create a sort of sub culture that had its own "voice" in the NG community, no pun intended. I decided that the best way to get together this community was to create a sort of "Voice Acting Contest" that challenged voice actors to push their limits and create great voice demos. I also wanted people to realize that they can truly do a lot if they simply believe in themselves. After a few contests, this community seemed to come to light and I thoroughly enjoyed listening to everyones different styles and concepts. I consider voice acting to be a major part of the community, and I surely would hate to see such talented voice actors vanish simply due to the lack of recognition. I am very glad that Tom Fulp was generous enough to offer store credit and front page prizes for the top four winners of each contest.
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Q: That is most certain to always be fun. What do you think is the funniest aspect of the voice acting contests?

A: The most fun part is interacting with the community. I absolutely love to hear all the great and hilarious skits that are made for the contest, while meeting awesome people along the way.
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Q: Have you gotten any voice acting contest entries you found to sound really bad or just completely hilarious?

A: Of course. In every contest there are going to be really awful entries, but that just means there are more things to say in order for the creators to improve.
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Q: Did you ever have any doubts in if the voice acting contests would go well when you started?

A: I always have doubts, but I never let them stop me from doing something. It's all about perseverance. Some of them didn't go all that well, due to my lack in judging, but all of them were finished! Now the voice acting contests are being run by various people here on NG, since I am extremely busy with reality and personal projects. In the end, I ended up getting 6 contests finished. I am currently working on getting together a massive NG audio CD project. So far, it is going fairly well with over 200 entries.
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Q: Any NG users you wish to shout out or that you tend to look up to?

A: I have respected many artists here on Newgrounds. You would truly be surprised at how much talent there is on this website. I would love to give a large, juicy shout out to SineRider, Mich, KingBastard, TomFulp, ebolaworld, W-P-S, HappyHarry, Apsro, Tome89, SexualLobster, SickDeathFiend, JAZZA, Sh0T-D0wN, TomaMoto, SBB, Kazmo, MrMilkcarton, dj-nate, Kr1z, G0rc, and many others that I probably left out. I look up to many guys and gals in the audio portal and couldnt have been where I was today without the help of everyone ive talked to here on NG.
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As the interview came to a close I noticed that he seems to be a user who tends to enjoy and love the audio community as a whole. I picked up my head phones and began listening to another of his songs as I let his music simply let me relax as I looked over the interview remembering what a good time I had asking him the questions and getting back answers and insight from him.
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Posted by TheInterviewer - October 5th, 2011


[ Index Page | Theme Song | Official Thread | Twitter | Google+ ]

Interview No. 67
Interview By:
The-Great-One

Today's guest is a bizarre and underrated animator. He has the skills to be just as random as eddsworld and the musical creativity to give even the great Weebl a run for his money. With animations such as Touching things is fun V2, Everybody loves the fruit, and The Nature Song, he is certainly a force to be reckoned with on Newgrounds. He is none other than koit.

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Q: How did you find Newgrounds and why did you join?

A: I found NG in early 2004. Back then I was mainly creating internet gifs which were fairly popular and often went viral, such as my animations known as the traffic light men, which I formed into www.trafficlightwars.co.uk

I was told by a number of people that I could animate well and that I should give flash a go. I'd also seen a few other people I know (mainly through B3TA.com) create flash animations and I thought, yeah, I'd like to do that. So I did.

I joined because I wanted somewhere to publish flash animations to and keep them live on the web and so I started submitting, and haven't look back since.
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Q: Your first flash submission would be entitled Space Crew: Episode 1. What was the process you took into making this and looking back at it are you still proud of it?

A: Space Crew 1 was the first flash animation I submitted to NG, but wasn't my first ever flash. That was entitled - theatre : obvious. It was really a test animation to animate the old saying of "the pot calling the kettle black" - when I realised that I could use the software, I set about making Space Crew.

Obviously it's based on Star Trek as I love sci-fi and all incarnations of Trek. I wanted to create a set of characters based on the real characters and make a comedy show essentially. Looking back now, as a first real animation, it was rather ambitious. During the making of it, I learnt a lot. If I had to re-visit the animation I would be appalled at how I would have layered the animation and created the various movie clips etc. Nowadays I am far more organised in the creation and how I structure them.

From a process of creating it standpoint, I did then what I do now..... have the idea, create a storyboard and the complete scene by scene.
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Q: Nursery Rhymes: the truth would be a very funny flash movie that depicts what really happened in those nursery rhymes. What inspired this and have you thought about making another one?

A: I've always been very immature in my humour and have those "what if" questions in my head all of the time about any random thing. I've always found nursery rhyme songs very fascinating for some strange reason and so it was a very logical thing for my brain to put the two things together. What if this happened to a nursery rhyme.

Again, looking back I don't like it now because at heart, I am also a perfectionist and so now I see flaws everywhere !!

I could easily create another one as I've actually got a few more ideas on paper for other nursery rhyme skits.

I have a massive pile of paper on my computer desk with scrawled ideas, storyboards, phrases that I could later use, waiting to be realised into something creative. If I were to address Nursery rhymes 2, it may have to join the queue of ideas !
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Q: When Sexual-Lobster was here we talked about some of his twisted works. Now we come to you and with the flash Touching things is fun. Where did this idea come from and why did you feel the need to remake it with Touching things is fun V2?

A: Touching things is fun (which is easily my most well known animation/song) came about like most of my ideas for animations/songs whilst I'm in the bathroom. In this case, whilst I was in the shower.

From an early age I've been singing normal songs but with alternative lyrics that I just make up on the spot, and they usually rhyme as I have a quick wit. This skill came from my Dad who to this day does the same thing.

Anyhow, referring to a previous answer, I'm immature with my humour and so these things merged to create dirty lyrics. Add that to the fact that I can make a decent tune up in virtually seconds in my head.......

Well, the tune came to me in the shower and I pretty much made up the whole song with lyrics during the showering process and as soon as I was dry I rushed to my computer and sang the tune/lyrics in.

The animation followed because visuals to those lyrics are obvious.
It's a simple animation really and because of that simplicity and base humour, it went down very well. Although mainly in Britain.

It disappoints me to this day that it's only in Britain really that this animation/song does well. Maybe Americans don't get the humour as much. Hard to say.....

Soon anyhow this video will be released onto iTunes video store, and I hope it goes as viral in American schools as it still does to this day in England.

I made V2 because many people commented "what's with the veins"..... in the early days I was using a poor monitor which was very bright and as such hid, the veins from me. I wanted them subtle and to me, they looked like they were. It was only after I bought a new monitor that I noticed the veins were SO obvious. I had to create V2 because I was embarrassed for myself....
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Q: How your garden grows appears to be a very simple concept, but one I was surprised that you did not make as disturbing as your past works. How come?

A: I like to flick between disturbing/dark/dirty to family friendly. So to counter balance FC (which later was renamed to Funt) which to be fair is my rudest animation/song to date, I had to create something nice.

And besides, if you think about it, this animation is about Nature. Not a nice thing really as each of the items introduced is capable of killing the other !
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Q: Everybody loves the fruit is a very fun flash. The animation itself is a bit disturbing, but the song is so innocent that it would be one you would probably hear on a preschool show. When it comes to this song and flash where was the inspiration?

A: With Everybody loves their fruit, I can't honestly remember what the inspiration was exactly. It's doubly strange as actually I don't eat any fruit as I don't like the textures. More than likely it was just another case of me creating a random song in my head. I usually come up with the title lyrics initially and then build a song around that.
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Q: The counting game is certainly a fun flash game, but I will not say here why. Where did the idea come from for this?

A: With the counting game, it really came about because of my failure as a coder. I had planned on creating a fully fledged game based on the concept. In fact, I still have the project half done on my to-do list, now re-titled Instances.

I've left it there for years and may not ever finish it.

Anyhow, this game came about because of my laziness to finish and so I abused it and created something altogether different. Typical Koit thing really, take something and flip it on it's head and make something odd/dark.
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Q: Vegetables follows almost the same route as "Everybody loves the fruit" however it's not as for lack of a better word -- cannibalistic. Why this sort of change were you fearing of doing the same thing twice, but under a different skin?

A: Vegetables came about because I wanted to return to the family friendly animation style. After I first created Everybody loves their fruit I always wanted to do a food trilogy, so Vegetables followed, as did Meat. I wanted to get Mr Apple into this animation but at no point could I make it work, so decided that he was there, just behind the scenes. Sort of a Borg Queen.
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Q: Shape shape shapes is quite possibly not only one of your more creative songs, but at the same time one of your most creative flash animations. A good bit is going on here I just got to know though where did the idea come from?

A: This was another family friendly animation I created to balance out the weirdness of what some people might class as my sickest animation, the Pit.

I wanted to do an animation that would appeal to my nephew and niece. The song was in my head as per usual before ideas of an animation, the animation followed.

I liked creating this one because of the background that I added to it. Basic gradient colours with a shape ball being rotated behind with a high transparancy. I like the way they change colours to suit whatever shape is in the current limelight. It's a nice idea.
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Q: When Edd Gould, better known as eddsworld was here we talked about Koit / Eddsworld collab. Edd had this to say...

"It worked well the first time, not so well the next. The fact it was incredibly random and a suprise to see where the next person would take it was interesting to say the least. Simply because you would leave a door wide open and they would just break a hole in the wall claiming its a new door. You never knew where it was going."

Would you agree with this statement? No matter your answer could you tell us why as well as what it was like to work with Edd?

A: I wasn't necessarily a fan of Eddsworld as such but I admired Edd's work a lot. I mean he has a great artistry that surpasses mine. I can't for the life of me create comic style drawings that translate well into animations. He's awesome at that and so I wanted to join forces with someone who did have talent.

Anyway, we both spent a bit of time on B3TA.com and from there it was simply a case of asking him to collaborate. He did. Obviously.

I don't really agree that the first is better than the second. It's true that the first went down better but we tried different things with each. The first one was simply a case of creating something absolutely random.

I was disappointed with the reaction to the animation purely because no matter where it was posted, I would get lambasted and accused of ruining the animation. In fact however, I helped moved it along lots and did some audio work for Edd's parts.

I wanted to do Collab 2 to show these, what I'd term as "naive internet gimps", how well I can animate if I want. Edd wanted to change the style of this collab and suggested both longer parts and a straight narrative. That's what we did.

However, because Edd and I both had ongoing projects (such as paid commissions etc, and he was battling an illness) it sat there in production hell for well over a year.

I thought the 2nd one tailed off and wasn't superb, but it had better artwork than the first.

I enjoyed collaborating, I wouldn't say working with him as such as it was really just a case of doing something, emailing and then waiting.

I am more than open to part 3 if he wants to ! - although I'd prefer a return to randomness.
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Q: We now come to two flash movies that I have been wanting to talk about and they are Cat Vader and Cat Vader 2. To me they are in a way reminiscent of the Garfield comics. Are these flashes based on what your cat Vader has done and will we be seeing more?

A: Yeah, pretty much every scene is based on what Vader used to do. I used to live together with my girlfriend and our Cat, Vader. He was black and had a squished face as he was one of them special breeds.

My girlfriend and I split not long back and she took him with her and as a tribute to him I created CV2.

The scenery in each animation is exactly my house and it's garden recreated. Including the cat playcentre. Which makes it even more personal.

There maybe a CV3 at some stage in the future, depends if I can work out enough material based on a limited amount of Vader lines that I haven't already used.
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Q: In my personal opinion your best flash has to be The Nature Song. It seems that garden you grew a while back bloomed quite well. Where did the inspiration for this song come from and why did you decide to do it acappella?

A: Thanks for liking that. Nature song took me ages to do on an animation level. It's a very intricate flash and is probably the animation where I have spent most time getting each piece to look correct. The overall finish is very fluid and I'm very proud of it.

In terms of the song, well I wanted to produce a song acapella. It wasn't necessarily going to be the nature song, but when I did come up with the idea of expanding on How your garden grows, ie you see the flower and weed make a return from that initial animation, I then thought, this would be awesome in harmony.

Creating music I love adding harmonies and in fact the majority of my songs will contain at least 1 harmony, if not several. The song then grew and grew (no pun intended with the them of the animation) as I added more nature levels.
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Q: Your first journey into the Audio Portal would be with a song entitled Elevator !. Quite the interesting song, how did these lyrics come to you?

A: The lyrics and them to that song came because at the time I had just come out of an "interesting" relationship with this young lass. It was all going weird and not working correctly. They say that the pain of relationships drive songwriters to create songs, and in this case, they aren't wrong.

I collaborated with a fellow musician named MysterBob, someone who I worked with before. He created the lovely guitar work for the track. I don't have a guitar and that's the one thing that annoys me about my own skills. I wish I could play !!
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Q: When it comes to writing music, where does it begin? Does it start with the melody or the words?

A: It can work both ways. If I come up with an idea for a song or animation, then the title or lyrics will come first...... not necessarily all of the lyrics, but enough to give me a workable structure with which to fit around a melody.

Then in my head, the rhythmn of the lyrics will lead to a melody. Then it's simply a case of sitting down and playing some stuff on my Korg and come up with the various parts.

With songs specifically written for my animations, I usually create the drum track using Acid Pro, then move that work into Cubase where I add on synth parts. That is then all condensed down and put into this really old sequencer I use on my windows 98 PC. That's when I add the vocals, do the editing and mixing. Then back over to my main PC for the final creation/mix.
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Q: What advice would you like to give to the different musicians and animators here on Newgrounds?

A: I find it hard to give advice on music as that is such a personal area. The only advice I tend to give is about audio when it comes to animations and that's this....

1) get a good mic
2) get a pop filter
3) Edit the audio and clean it up, don't just add it to the animation as is.

In terms of animation, each to their own, I'm no master, I simply create what I like......so there's the advice I suppose, just make what you want to and not follow a recipe based on what you think others might like. Sod 'em !! stick to your own plan.

Originality is key I reckon.
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Q: What can we expect from koit in the future?

A: Expect a lot from me.

I have 2 completed animations waiting to be released.

I have a 17 track album about to be released to most digital stores..... just gotta finish off the vocals to 5 tracks but before I do that I am going to build a vocal booth in my "studio" (which is in fact a 2nd bedroom) so that I can have super smooth vocals to go with my new awesome mic which I am yet to fully exploit.

A few animations should be appearing on TV again. So as well as seeing a multitude of repeats of rude tube and "touching things is fun", expect to see Found some poo and Blob !

I am also hoping that someone will offer me a creative job so that I can quit my boring retail job and allow me more time to be creative.

It's hard working 40-45 hrs a week and then having the energy to complete stuff that I want to do.

I also want to move into a collaborative partnership with a decent animator (someone far better than me) to work on audio tracks that I'd create. I see success coming from this path !
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koit is truly an underrated artist here on Newgrounds. His works truly deserve be given a bit more light shown on them, if you haven't checked him out I most certainly suggest you do. If you are a fan of TheWeebl, eddsworld, or Sexual-Lobster then you will like this guy and what he has to offer. koit is truly a hidden gem.
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